
The third and final level is a swamp planet (shown on cheat window) with strange plants and obstacles. The dromaeosaurs may jump out at your avatar, but the brachiosaurs don't actually attack it, they just lumber around.Ī desert planet (pictured), covered with odd crystalline structures, tornadoes, and surface. Basic enemies such as, and appear in this level.

The environments for each level, in order they are played, follow below.Ī redwood forest planet, with no particularly unusual. The entire game can be played in using imagery.

The game does not name on what planets the dinosaurs are, although it does state that they are not on Earth. There are three levels rather than one, each with its own layout, music, challenges, and environment. This game is much larger than the original. The main weapon is a lethal shriek made by said Pteranodon, but there are other weapons which may be found during the course of the game, including a defensive force-field. The objectives are to recover the lost eggs from the rebel group.Gameplay The objectives are to recover the lost eggs (somehow there are multiples of each type of egg) from the rebel group. One egg is left behind, and it is the eponymous hatchling that becomes the player's for the game. However, an unnamed rebel group of Nanosaurs steal the eggs to create a fighting force against Earth. Nanosaur 2 was eventually ported to iOS and Android devices with added functionality for multiplayer.Ĭontents.Story Nanosaur 2 takes place shortly after the original Nanosaur, assuming that it has been completed successfully, when valuable dinosaur eggs are now in the hands of the Nanosaur race.

The game is the sequel to the hit 1998 game and was released in 2004 for Mac and Windows. In Nanosaur 2 players get to fly around the game world as a pterodactyl on a mission to recover the stolen eggs. I don't see you complaining about that.Nanosaur 2 For Windows Rating: 4,9/5 4994 votes I'm paying for VersionTracker and this page is covered in ads. So there is an ad, everyone's gotta pay the bills somehow. Show a little appreciation for all their hard work, continuous efforts to update and patch games years after most developers would abandon them, and in my experience responsive support. I also have Otto Matic and Nanosaur all of which I got from Apple bundles and I'm guessing a lot of other reviewers do too.

It wasn't a *full* version but I got a lot of enjoyment out of it none-the-less. This goes all the way back to my first Pangea game Power Pete, which was great and included on early Performas. In addition a *lot* of Pangea's games are free or were bundled OEM on Macs straight from Apple. If you have a problem with the software at least make an attempt to contact the developer before trashing them. This review was originally posted on are a lot of really rude posters on here.
